Animation
work ethic

This is my first personal animation project that I made once i finished my studies. I wanted it to be something like my presentation to the Studios and I gave my best to make it.
I wanted to show more than the animation part Itself. I learned about every role possible in a production pipeline and treated the project as If I was a small studio, marking deadlines and constantly learning new things to elevate the quality of my work.
I am responsible of:
StoryBoard / Animatic
Modeling / Texturing / Rigging
Layout / Animation
Lighting / Render
Editing / ColorGrading / Compositing
Special Thanks to:
"Audiora" for the amazing sound design and original soundtrack
"Samuel Bourland" for the Autorig that I tunned into Michael Jordan
Messy Night

A little spicy comedy sketch , part of a bigger personal project that I am still working.
Special Thanks to:
Female Voice: Hannah Gardiner
Rig by Ramon Arango
Sculpting / Modeling


Although I'm specializing in Character Animation, I started this journey Modeling 3D at home. This is some of my work.




Valeria
A character I created from concept to 3D in a one-week personal challenge.


Bound to the suit for so long, she no longer feels—only the memory of her daughter’s murder pierces through, drawing silent tears.




Bully
Based on a concept i found in internet












I made him a rig first in Maya with my own system very rough and then I made another rig in Blender more complete.
Maya Rig
Blender Rig
More stuff


















Lighting & Render
As a 3D artist i had the need to learn a little bit of lighting to enhance my work


I made the lighting for every work in this page, here are some more












